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In 3D animation, kinematics refers to the study of the motion of objects without considering the forces that cause the motion. It deals with aspects such as position, velocity, and acceleration of objects in the animation scene. Kinematics is primarily concerned with how objects move and the paths they follow, without delving into the causes behind their movement.
On the other hand, dynamics in 3D animation involves the study of the forces that affect the motion of objects. It considers factors such as gravity, friction, collisions, and other physical interactions that influence the movement of objects in the animation scene. Dynamics is concerned with simulating realistic behaviors and interactions between objects based on physical principles, adding depth and realism to the animation.