Choose your adventure
Kind of Activity:
creative interaction with the plot of the novel
Students work together in groups to rewrite one chapter of the book in a "choose your own adventure" style, with alternate endings. For example, students could rewrite the chapter in which Huck and Jim board the steamboat with several alternative choices, leading to different fates for the characters.
If you think Huck and Jim should cut the line on the robbers' boat, go to page 3.
If you think Huck and Jim should just leave immediately, go to page 4.
The students will work in groups on the presentation, and then each group will...
Join Now to View Premium Content
GradeSaver provides access to 1339 study guide PDFs and quizzes, 9982 literature essays, 2515 sample college application essays, 474 lesson plans, and ad-free surfing in this premium content, “Members Only” section of the site! Membership includes a 10% discount on all editing orders.