Introduction to Programming using Python 1st Edition

Published by Pearson
ISBN 10: 0132747189
ISBN 13: 978-0-13274-718-9

Chapter 3 - Mathematical Functions, Strings, and Objects - Section 3.7 - Drawing Various Shapes - Check Point - MyProgrammingLab - Page 83: 3.28



Work Step by Step

$turtle.speed(s)$ -Sets the turtle’s speed to an integer between 1 and 10, with 10 being the fastest.
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