Teacher Guide

Neuromancer Lesson Plan

Bringing in Technology

- On Day 2, students may create a character map to explore the novel's various players.
- On Day 3, students may use art-creation software to paint a portrait of one of the novel's characters.
- On Day 3, students may film themselves creating a stage adaptation of a scene from the novel.
- On Day 4, students may film themselves interviewing one another.
- On Day 5, students will fill out a newspaper template to create a "story" about the novel's events.

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