Lightlark Literary Elements

Lightlark Literary Elements

Genre

YA Fantasy

Setting and Context

The novel takes place solely on the fantastical island of Lightlark during the Centennial games

Narrator and Point of View

Lightlark is told in the third person.

Tone and Mood

Tonally, Lightlark is powerful, vibrant, and tragical. The novel's mood is energetic, violent, tragic, and gloomy.

Protagonist and Antagonist

Isla Crown (protagonist); the Centennial (antagonist)

Major Conflict

The major conflict of Lightlark involves the rulers' attempts to survive during the Centennial.

Climax

When Isla Crown survives the Centennial and returns to her town a new person.

Foreshadowing

Isla's deception is foreshadowed by her behavior around the other rulers.

Understatement

Isla's deviousness is initially understated in Lightlark. She is initially portrayed as a strong and independent leader who was morally upright. But her deviousness is only touched on briefly.

Allusions

Lightlark has a number of allusions to various things, including Greek, Roman, and Egyptian mythology.

Imagery

As the Centennial draws to a close, violent imagery pops up more in the novel.

Paradox

Those who fall in love with people must kill them, something which is paradoxical.

Parallelism

n/a

Metonymy and Synecdoche

Centennial is a metonym for the once-every-century gladiatorial games which people from kingdoms across the world of Lightlark participate.

Personification

The Centennial games themselves are personified in the novel and frequently given human characteristics.

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