The Culture Industry Literary Elements

The Culture Industry Literary Elements

Genre

Nonfiction

Setting and Context

The book is written in the context of the corporate world and its manipulation.

Narrator and Point of View

Third-party narrative

Tone and Mood

Educative, poignant, buoyant

Protagonist and Antagonist

Sigmund Freud is the protagonist of the book.

Major Conflict

The full force of the new economy dismantles cultural identities among people. For instance, the corporate world initiated the new culture of consumption after making huge profits at the expense of unsuspecting masses.

Climax

The climax is when Adorno concludes that the new economy is entirely capitalistic, primarily focusing on the consumer market. The corporate world uses the entertainment industry and related channels to lure the masses to consume their products.

Foreshadowing

Ubiquity introduced by the corporate world foreshadows the loss of art in the general public.

Understatement

Cultural heritage is underrated in the text. The modernization of thinking and doing things has slowly killed the art that was part of life.

Allusions

The story alludes to the capitalistic nature of corporate and the new economy.

Imagery

The entertainment imagery is discussed largely in the book. The imagery helps readers see how the big businesses are changing the ancient culture by using the art of entertainment to influence the masses to buy their products.

Paradox

The main paradox is capitalism which serves a different purpose from that of its initiation. Capitalism was to give every individual a chance to succeed, but big businesses are the ones reaping big.

Parallelism

N/A

Metonymy and Synecdoche

Ubiquity is metonymy referring to the modern culture of sameness that influences buying products, even those they have not budgeted for.

Personification

Art is personified as an influence.

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