The Use of Perception of Reality: A Close Reading of Ender's Game 10th Grade
“Real. Not a game. Ender's mind was too tired to cope with it all. They weren't just points of light in the air, they were real ships that he had fought with and real ships he had destroyed. And a real world that he had blasted into oblivion...” (Page 229)
This passage is quoted from the novel Ender’s Game by Orson Scott Card -- a narrative depicting a young boy’s isolated struggle whilst training to save the world from an approaching war with an insect-like alien species known as the buggers. Through the displayed example of Ender’s perception of reality being altered, Card uses symbolism to demonstrate the thematic concept of games vs. reality. When faced with factors such as Bonzo, and restrictions, Ender must be willing to do what benefits the greater good -- carrying these skills over when faced to the Third invasion. Through the Fantasy Game, Ender is able to live through scenarios that directly reflect Ender’s life, and mind through symbolism. This can be exemplified by Ender seeing his own siblings in the game. When Ender dreams of the “End of the World,” he is able to replay the final chapter of his Command School life in order to cope with how he feels he is similar to Peter, due to his unintentional destructive...
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