Endgame

Analysis

Endgame is an expression of existential angst and despair and depicts Beckett's philosophical worldview, namely the extreme futility of human life and the inescapable dissatisfaction and decay intrinsic to it. The existential feelings buried in the work achieve their most vocal moments in lines such as "It will be the end and there I'll be, wondering what can have brought it on and wondering... why it was so long coming," and "Infinite emptiness will be all around you, all the resurrected dead of all the ages wouldn't fill it, and there you'll be like a little bit of grit in the middle of the steppe," in both of which Hamm seems to contemplate the sense of dread awakened by the obliterating force of death.

Endgame is also a quintessential work of what Beckett called "tragicomedy", or the idea that, as Nell herself in the play puts it, "Nothing is funnier than unhappiness." Another way to think about this is that things which are absurd can be encountered both as funny in some contexts and horrifyingly incomprehensible in others. Beckett's work combines these two responses in his vast artistic vision of depicting not a segment of lived experience but the very philosophical nature of life itself, in the grandest view, as the central subject material of the play. To Beckett – due to his existential worldview – life itself is absurd, and this incurs reactions of both black mirth and profound despair. To Beckett, these emotions are deeply related, and this is evident in the many witty yet dark rejoinders in the play, such as Hamm's comment in his story, "You're on Earth, there's no cure for that!", which both implies in a melodramatic fashion that being born is a curse, but sounds perhaps like a biting, bar-talk joke, such as telling someone "You're Irish, there's no cure for that!"

NELL (without lowering her voice):

Nothing is funnier than unhappiness, I grant you that. But—

NAGG (shocked):

Oh!

NELL:

Yes, yes, it's the most comical thing in the world. And we laugh, we laugh, with a will, in the beginning. But it's always the same thing. Yes, it's like the funny story we have heard too often, we still find it funny, but we don't laugh any more.

(Pause.)

Samuel Beckett makes heavy use of repetition, in which certain recurrent short phrases or sentence patterns are spread out throughout the play and in various characters' dialogue. Many of the ideas are conceptually, logically novel, almost reminiscent of Lewis Carroll, such as the play beginning with the ingeniously witty subversion of a rhetorical question "Can there be misery loftier than mine?" with the literal answer, "No doubt," the sense of cleverness of design in the way the first thing Hamm requests after Clov has woken him up is to be gotten ready to go back to bed, and in the odd yet entrancing way in which Hamm describes the scene of his story with recourse to a wide variety of instruments such as a heliometer. Beyond this high degree of conceptual playfulness, the play is suffused, in characteristic Beckett fashion, with everyday expressions which are subverted and take on either mind-bending, absurd meanings and/or an existential resonance, as if lurking beneath the surface of our most common daily doings and parlance lies the unmistakable absurdity, or illogicality, of life and the world. One small example of many would be when Hamm asks "What time is it?" and Clov replies "The same as usual."

Most key to the overall functioning of the play seems to be core aesthetic ideas, new explorations of form that were at work throughout Beckett's oeuvre and very central to the foregoing Godot – a play in which almost nothing happens, plot-wise, and furthermore, as many elements or levels of narrative craft seem to take a null value – there is seemingly no character development, and the location is vague and very poorly defined. Although Beckett had a reputation for keeping mum about the ideas behind his work, he specifically had published a conversation he had with a painter detailing precisely this aspect of his aesthetic vision which he wanted people to know – that his work was a realization of there being "nothing to express, no way to express it".

Overall, the value, or effect, of the play is a unique, hypnotic aesthetic experience which gives a kind of slow-burning existential catharsis. Being unconventional in form and material, it does not have a traditional Aristotelian catharsis, importantly because it does not seek redemption for its characters. Beckett, who understood and wrote about his understanding of tragedy as the pure depiction or expression of a sorry fate, created the ultimate negative art form. Thus, while many people suffer quietly from existential fear or horror, only in Beckett is this feeling provocatively confronted, rather than ameliorated or suppressed. To gaze so clearly into the depiction of something so tragic yet so true has the true effect of art, which is expression. The mere act of a singer lamenting a sad story is an aesthetic act in itself, a listener takes value in the sentimentality of the experience. The same is true for Beckett: merely to encounter the direct, pure expression of existential feeling is experienced as inherently rewarding. Beckett characterized his work by invoking the book of Ecclesiastes when defending the line "The bastard, he doesn't exist!", in reference to God, by saying, "It isn't any different from saying 'My God, why have you abandoned me?'" Therefore, for Beckett Endgame was an emotional, tragic yet affirming way of dealing with a perceived sense of spiritual abandonment in life and existence.

Much of Beckett's core thought which is expanded on in Endgame is in his critical analysis of Marcel Proust, entitled "Proust". In it, he explains his Schopenhauerian view of the human will endlessly chasing after momentary satisfaction that it can rarely if ever constantly attain, which lies behind the image of "grain upon grain" (moments in life and time) never amounting to "the impossible heap" (some fixed, non-transient accumulation or deposition of enduring value, in time).

A Stanford undergraduate journal published a transhumanist interpretation of Endgame.[3]


This content is from Wikipedia. GradeSaver is providing this content as a courtesy until we can offer a professionally written study guide by one of our staff editors. We do not consider this content professional or citable. Please use your discretion when relying on it.